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A site visit to a half-built warehouse in Tacoma showed me why my 2D details were causing issues.
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gavin_allen482mo ago
Maybe the 2D details were fine all along.
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rileyjones23d ago
Didn't @grantl94 just say the textures were muddy though?
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grantl942mo ago
The 2D details were definitely not fine, they were a real mess. The textures looked muddy and the character art was super inconsistent. It was one of the main things people complained about before the update. The recent patch made a huge difference in cleaning all that up.
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